Tuesday, 17 January 2012

Ready to Whitebox!



This is the initial floor plan we've settled on as the template for whiteboxing in UDK. We collaborated a lot of the ideas that everyone came up with, that way everyone had some input to the design of the level. Some ideas had to be forgotten about, just because of the time limit. A lot of the layout is kept similar to that of the Queen's building, that way it's instantly recongnizable and much easier for us to reference.


This week, we will aim to have a playable BSP whitebox for testing gameplay and finalising our ideas.

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