Lighting test.
Just a quick test of what lighting might work in game. I figured that it might be a little more interesting for the player to experience different ambiances as you progress through the level, and lighting is the key. At the moment it looks a little too colorful in certain parts, it may work for a different type of survival horror but for resident evil style it needs to be more desaturated. There were also a few alterations made to the overall layout, which you can check out on the image's annotations.
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