So for this i wrote down the number of seats for each section so I can work out what degree each bench needs to be so they can attach to each others.
☺60/5 =12 degrees
☺60/6= 10 degrees
☺60/8=7.5 degrees
☺60/11=5.45 degrees
☺60/12=5 degrees
☺60/13=4.62 degrees
☺60/17=3.53 degrees
So as you can see the curve gets less and less the more seats there are. So this rules out just copying a single bench over and over as it wont match up cover wise. So instead I'm debating making each row and using tileable textures so that i have use a 512 for wood and a 256 for grills and another 256 for the tops of the benches. this would mean i can have the same amount of pixel detail instead of trying to fit every row in to a single 1024.
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